I have both ndo2 and Substance Designer commercially, almost a $1000 worth for nm creation software, but before I got to that point I did use or try out some of these as well. I recommend giving the ones with the “***” a go, and “ R” for those I recommend personally.
R (amazing app, cost $150 for commercial use) In Lumion you use normal maps to provide bump detail, re second texture slot referred to as bump map in the Standard Material Type - Textures dialogue. If you decide to always open DDS files with the program, only check the option Always use the selected program to open this kind of file. In the pop-up windows, choose a program as the DDS file opener. Right-click on the DDS file and go through Open with > Choose default program. However, XGen relies on the Maya paint tool in order to create maps for your. I cant, rather wont even list them all…but at the top of my head:įor 3d baking and map generation: Xnormal R (many professional in the game industry use this) You have many options…and by many I mean MANY.